PORTFOLIO

When I'm not working for the man,
I build games and other weird software. Here are some of the better things I've built.

VRCHAT GAMEBOY (2023)

A Gameboy emulator built completely inside VRChat, using UdonSharp. You would be able to jam on some pokemon blue with your friends, but the emulator is extremely slow, so until I (or you?) can speed this up there isn't much of a use for it.
Github.

MINIVILIZATION (2022)

???!!
Github.

TO HECK AND BACK (2022)

A short dungeon crawler I made with Tial and Drema for Zenojam. Can you get the alternate ending???

Play Here.

CONGO (2022)

A fascinating chess variant that had no good online implementation, so I figured I would build it.
With a variety of AI opponents to play and cool three dee graphics, learning funny animal chess has never been easier
Play it on itch! (I should also host it here...)

TANGRAM AND CONQUER (2022)

Gamejam Entry with DarkDragonLedas, Python Blue, NukeyFox, Mattmc95, Krondure, JomoOval and Articus.
I have some big ideas for this game, but I don't have any money or time right now. Maybe someday?
Read the description if you want. I'm proud of writing it.
Itch.

GRIFFOLLOW (2022)

Do not play this game!!!
(itch) but don't click.

STARSHIFTER (2022)

I'm one of the code monkey (code... reptiles???) on this cool game about coyotes and finding your place, check it outttt
Twitter account.

TIME OF TERRITORY (2022)

A Warcraft II clone where all the players are controlled by AI scripts- Write your python and see which snake can command their army the best!
Github.

ADVENT OF CODE (2021)

I finished Advent of Code this year! Now I no longer have to start my Decembers coding, and then give up halfway through.
Github.

FETCH QUEST (2021)

A game I completed in 80 hours with Krondure and Demo Argenti.
Play it on itch here, or play the improved (and, uh, more difficult) version I made after the jam here.

KNUCKLEFISH (2021)

A tiny chess bot written in lua. It will see usage in Burrow, but, for now you can play against it on Lichess.

DIET KENSHI (2021)

A no-good meme game. It is not done. Making a 3d game in godot is very frustrating, don't try it.
Play it on itch here.

PENGUIN STRIKE (2021)

Another no-good meme game. Made on a whim with one of my friends (who don't got social media).
Play it on itch here.

ARTFIGHT GAMES (2021)

Four tiny games completed for artfight! I know you're not supposed to make games for artfight but I did anyway.
Also noteworthy - this was the first time I've ever drawn or animated anything. Pixelin' is a lot of fun even though I'm terrible at it. Play it on itch here.

(MUSH)ROOM FOR TWO (2021)

A game I completed in 72 hours with TheRoguez and SageMustDie.
Play it on itch here, or play the improved version I made after the jam here.

TWITTER PLAYS POKEMON (2020)

A twitter bot that plays pokemon for ya. Just DM it what move you want to make.
link.

A QUIET FOREST (2020)

A VRChat map I made. After finding that most forest maps in VRChat had poor performance, were too low-quality, or huge in filesize, I tried to make my own that fit my needs. It also comes with 12 animal avatars.
VRChat link here.

YOUR TIME (2020)

A game I completed in 72 hours (for ludum dare!) with Capital, Demensa, Jomo, and YoungJacob.
Play it on itch here, or play the improved version I made after the jam here.

JURASSIC SNOWPARK (2020)

A game I completed alone in 80 hours for Open Jam 2020. It ended up winning first place! My first serious attempt at using Godot (it is wonderful).
Play it on itch here.

KAIJU KOIN (2020)

A game I completed in 72 hours with JomoOval and Lux.
The original submission is here, but there's an improved version I made after the jam that you can play here.
We used libGDX to build this, which was a huge pain, the web build didn't work properly out of the box and took a lot of time to fix (music is still rekt). I suggest steering clear of libGDX until it matures a bit.

WISHBONE OST (2020)

I got comissioned to help write the OST for Chocodile's game, Wishbone! Listen here.

ANTHRO CHARACTER CREATOR FOR VRCHAT (2020)

An add-on for my game that lets you export an anthro character for VRChat. A WIP.
Check it out here.

GIFTS OF EMBER (2019)

A game I completed in 48 hours with Demensa, Karazu, and TheRoguez.
The original submission is here, but there's an improved version I made after the jam that you can play here.

WOODSHED RECORDS (2019)

An "AI" (not really) that can generate jazz music using markov chains and (bastardized) music theory. It was very fun to build.
Listen to some songs here, or read about how I did it here.

2048 VS. (2018)

A Puzzle/Strategy game! It's on Android and iOS. This was my first big game project, and even though no one has played it, I am fairly happy with the result. Play Store Link.

NIGHT RAIDERS (2018)

An RTS I built for a game jam. It's about robots and supply chains. It's kind of hard to play, but my lil bro played it for two hours once??? Download here.

HIDDEN AND DANGEROUS DELUXE MULTIPLAYER PATCH (2017)

There's a very old, very obscure, very DIFFICULT WW2 shooter game named Hidden and Dangerous Deluxe. It's an ambitious, glitchy mess, and a hell of a lot of fun to play with friends.
Multiplayer stopped working properly after Windows Vista came out, so I got in contact with the creator and fixed it for modern versions of Windows! Forum Post.

MACINTECH (2016)

I like vaporwave a lot. So much that I went to Electronicon in New York and met Saint Pepsi! Enough gushing. This is a python tool that turns a song of your choice into vaporwave. Sometimes it works really well, I made a bandcamp here with songs that it created. Source code.

VULGAR HAIKU BOT (2015)

A twitter bot that finds tweets with dirty words in them and tries to make a haiku. It's usually broken. Twitter.

BASEMENT EXPLORER (2013)

My first project, a very rough and unpolished roguelike. IndieDB.


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